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src
chipmunk.hpp
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#pragma once
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#include "chipmunkpp/memory.hpp"
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#include "chipmunkpp/space.hpp"
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#include "chipmunkpp/body.hpp"
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#include "chipmunkpp/vect.hpp"
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#include "chipmunkpp/segmentshape.hpp"
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#include "chipmunkpp/types.hpp"
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#include "chipmunkpp/circleshape.hpp"
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#include "chipmunkpp/polyshape.hpp"
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#include "chipmunkpp/bb.hpp"
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#pragma GCC visibility push(default)
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namespace
cp {
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Float momentForCircle(Float m, Float r1, Float r2, Vect offset = Vect(0, 0));
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Float areaForPoly(
const
std::vector<cp::Vect>&);
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}
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#pragma GCC visibility pop