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chipmunk.hpp
1 #pragma once
2 
3 #include "chipmunkpp/memory.hpp"
4 #include "chipmunkpp/space.hpp"
5 #include "chipmunkpp/body.hpp"
6 #include "chipmunkpp/vect.hpp"
7 #include "chipmunkpp/segmentshape.hpp"
8 #include "chipmunkpp/types.hpp"
9 #include "chipmunkpp/circleshape.hpp"
10 #include "chipmunkpp/polyshape.hpp"
11 #include "chipmunkpp/bb.hpp"
12 
13 #pragma GCC visibility push(default)
14 namespace cp {
15  Float momentForCircle(Float m, Float r1, Float r2, Vect offset = Vect(0, 0));
16  Float areaForPoly(const std::vector<cp::Vect>&);
17 }
18 #pragma GCC visibility pop