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circleshape.hpp
1 #pragma once
2 
3 #include "shape.hpp"
4 #include "body.hpp"
5 
6 #pragma GCC visibility push(default)
7 namespace cp {
9  class CircleShape : public Shape {
10  public:
11  CircleShape(std::shared_ptr<Body>, Float radius, Vect offset = Vect(0, 0));
12  };
13 }
14 #pragma GCC visibility pop