Struct ears::SoundData
[−]
[src]
pub struct SoundData { // some fields omitted }
Samples extracted from a file.
SoundDatas are made to be shared between several Sound and played in the same time.
Example
extern crate ears; use ears::{Sound, SoundData, AudioController}; use std::cell::RefCell; use std::rc::Rc; fn main() -> () { // Create a SoundData let snd_data = Rc::new(RefCell::new(SoundData::new("path/to/my/sound.wav") .unwrap())); // Create two Sound with the same SoundData let mut snd1 = Sound::new_with_data(snd_data.clone()).unwrap(); let mut snd2 = Sound::new_with_data(snd_data.clone()).unwrap(); // Play the sounds snd1.play(); snd2.play(); // Wait until snd2 is playing while snd2.is_playing() {} }
Methods
impl SoundData
fn new(path: &str) -> Option<SoundData>
Create a new SoundData.
The SoundData contains all the information extracted from the file: samples and tags. It's an easy way to share the same samples between man Sounds objects.
Arguments
path
- The path of the file to load
Return
An Option with Some(SoundData) if the SoundData is create, or None if an error has occured.