JNGL
all.hpp
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1 // Copyright 2012-2020 Jan Niklas Hasse <[email protected]>
2 // For conditions of distribution and use, see copyright notice in LICENSE.txt
5 #pragma once
6 
7 #include "App.hpp"
8 #include "Color.hpp"
9 #include "Controller.hpp"
10 #include "Drawable.hpp"
11 #include "Shader.hpp"
12 #include "ShaderProgram.hpp"
13 #include "SoundFile.hpp"
14 #include "TextLine.hpp"
15 #include "Vertex.hpp"
16 #include "Video.hpp"
17 #include "Widget.hpp"
18 #include "debug.hpp"
19 #include "effects.hpp"
20 #include "font.hpp"
21 #include "framebuffer.hpp"
22 #include "input.hpp"
23 #include "job.hpp"
24 #include "Label.hpp"
25 #include "main.hpp"
26 #include "matrix.hpp"
27 #include "message.hpp"
28 #include "other.hpp"
29 #include "screen.hpp"
30 #include "shapes.hpp"
31 #include "sound.hpp"
32 #include "sprite.hpp"
33 #include "text.hpp"
34 #include "time.hpp"
35 #include "window.hpp"
36 #include "work.hpp"
sound.hpp
Sound related functions.
message.hpp
font.hpp
Contains jngl::Font class and related functions.
SoundFile.hpp
Contains jngl::SoundFile class.
Controller.hpp
shapes.hpp
Functions for drawing shapes.
Vertex.hpp
framebuffer.hpp
Contains jngl::FrameBuffer class.
Shader.hpp
matrix.hpp
Functions related to the global ModelView matrix.
job.hpp
Contains jngl::Job class and related functions.
App.hpp
window.hpp
Functions related to the main window.
text.hpp
Drawable.hpp
Contains jngl::Drawable class.
other.hpp
ShaderProgram.hpp
Contains jngl::ShaderProgram class.
work.hpp
TextLine.hpp
Contains jngl::TextLine class.
Color.hpp
time.hpp
Timing functions.
sprite.hpp
Contains jngl::Sprite class and related functions.
screen.hpp
input.hpp
Input related functions.
Video.hpp