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JNGL
Easy to use cross-platform 2D game library
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This is the complete list of members for Controller, including all inherited members.
| Controller()=default | Controller | |
| Controller(const Controller &)=delete (defined in Controller) | Controller | |
| Controller(Controller &&)=delete (defined in Controller) | Controller | |
| down(controller::Button) const =0 | Controller | pure virtual |
| enable_shared_from_this(T... args) | enable_shared_from_this< Controller > | |
| operator=(const Controller &)=delete (defined in Controller) | Controller | |
| operator=(Controller &&)=delete (defined in Controller) | Controller | |
| enable_shared_from_this< Controller >::operator=(T... args) | enable_shared_from_this< Controller > | |
| pressed(controller::Button) | Controller | |
| rumble(float, std::chrono::milliseconds) | Controller | virtual |
| shared_from_this(T... args) | enable_shared_from_this< Controller > | |
| state(controller::Button) const | Controller | |
| weak_from_this(T... args) | enable_shared_from_this< Controller > | |
| ~Controller()=default (defined in Controller) | Controller | virtual |
| ~enable_shared_from_this(T... args) | enable_shared_from_this< Controller > |