JNGL
Easy to use cross-platform 2D game library
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This is the complete list of members for Label, including all inherited members.
Action enum name (defined in Widget) | Widget | |
addEffect(std::unique_ptr< Effect >) (defined in Widget) | Widget | |
addEffect(Args &&... args) (defined in Widget) | Widget | inline |
alpha (defined in Label) | Label | protected |
draw() const | Widget | virtual |
drawSelf(jngl::Mat3) const override | Label | virtual |
getPosition() const | Widget | |
getWidth() const | Label | |
Label(const std::string &str, Font &, Rgb, Vec2 position) (defined in Label) | Label | explicit |
position | Widget | protected |
removeEffect(Effect *) (defined in Widget) | Widget | |
removeEffects() | Widget | virtual |
setAlign(Alignment) | Label | |
setAlpha(float alpha) | Label | |
step() | Widget | virtual |
Widget(jngl::Vec2 position) | Widget | explicit |
~Widget() (defined in Widget) | Widget | virtual |