JNGL
Easy to use cross-platform 2D game library
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SoundFile Member List

This is the complete list of members for SoundFile, including all inherited members.

isPlaying()SoundFile
length() constSoundFile
load()SoundFile
loop()SoundFile
loop(Channel &) (defined in SoundFile)SoundFile
operator=(const SoundFile &)=delete (defined in SoundFile)SoundFile
operator=(SoundFile &&) noexcept (defined in SoundFile)SoundFile
play()SoundFile
play(Channel &)SoundFile
progress() constSoundFile
setVolume(float v)SoundFile
SoundFile(const std::string &filename, std::launch policy=std::launch::async)SoundFileexplicit
SoundFile(const SoundFile &)=delete (defined in SoundFile)SoundFile
SoundFile(SoundFile &&) noexcept (defined in SoundFile)SoundFile
stop()SoundFile
stop(Channel &)SoundFile
~SoundFile() (defined in SoundFile)SoundFile