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JNGL
Easy to use cross-platform 2D game library
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This is the complete list of members for TextInputSession, including all inherited members.
| internal::ensureLegacyTextInputStarted (defined in TextInputSession) | TextInputSession | friend |
| internal::feedTextInput (defined in TextInputSession) | TextInputSession | friend |
| internal::reapplyTextInputArea (defined in TextInputSession) | TextInputSession | friend |
| internal::reapplyTextInputSession (defined in TextInputSession) | TextInputSession | friend |
| operator=(const TextInputSession &)=delete (defined in TextInputSession) | TextInputSession | |
| operator=(TextInputSession &&) noexcept (defined in TextInputSession) | TextInputSession | |
| setInputArea(Rect area, double cursor=0) | TextInputSession | |
| take() | TextInputSession | |
| TextInputSession(TextInputType type=TextInputType::Text) (defined in TextInputSession) | TextInputSession | explicit |
| TextInputSession(const TextInputSession &)=delete (defined in TextInputSession) | TextInputSession | |
| TextInputSession(TextInputSession &&) noexcept (defined in TextInputSession) | TextInputSession | |
| ~TextInputSession() (defined in TextInputSession) | TextInputSession |