|
JNGL
Easy to use cross-platform 2D game library
|
This is the complete list of members for FrameBuffer::Context, including all inherited members.
| clear() | FrameBuffer::Context | |
| clear(Rgb color) | FrameBuffer::Context | |
| Context(std::function< void()> resetCallback) (defined in FrameBuffer::Context) | FrameBuffer::Context | explicit |
| Context(const Context &)=delete (defined in FrameBuffer::Context) | FrameBuffer::Context | |
| Context(Context &&) noexcept (defined in FrameBuffer::Context) | FrameBuffer::Context | |
| operator=(const Context &)=delete (defined in FrameBuffer::Context) | FrameBuffer::Context | |
| operator=(Context &&) noexcept (defined in FrameBuffer::Context) | FrameBuffer::Context | |
| ~Context() (defined in FrameBuffer::Context) | FrameBuffer::Context |