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JNGL
Easy to use cross-platform 2D game library
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Contains jngl::FrameBuffer class. More...
#include "Mat3.hpp"#include "Pixels.hpp"#include "Vec2.hpp"#include "Vertex.hpp"#include "ShaderProgram.hpp"#include <functional>#include <memory>#include <vector>Go to the source code of this file.
Classes | |
| class | FrameBuffer |
| Image framebuffer object which can be rendered on. More... | |
| struct | FrameBuffer::Context |
| Lifetime object when the FrameBuffer is in use. More... | |
Namespaces | |
| namespace | jngl |
| JNGL's main namespace. | |
Contains jngl::FrameBuffer class.
Definition in file FrameBuffer.hpp.