JNGL
Easy to use cross-platform 2D game library
|
Contains jngl::FrameBuffer class. More...
#include "Color.hpp"
#include "Finally.hpp"
#include "Mat3.hpp"
#include "Pixels.hpp"
#include "Vec2.hpp"
#include "Vertex.hpp"
#include <memory>
#include <vector>
Go to the source code of this file.
Classes | |
class | FrameBuffer |
Image framebuffer object which can be rendered on. More... | |
struct | FrameBuffer::Context |
Lifetime object when the FrameBuffer is in use. More... | |
Namespaces | |
namespace | jngl |
JNGL's main namespace. | |
Contains jngl::FrameBuffer class.
Definition in file FrameBuffer.hpp.