JNGL
Easy to use cross-platform 2D game library
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jngl
Scene.hpp
Go to the documentation of this file.
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// Copyright 2025 Jan Niklas Hasse <jhasse@bixense.com>
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// For conditions of distribution and use, see copyright notice in LICENSE.txt
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#pragma once
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#include "
work.hpp
"
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namespace
jngl
{
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using
Scene
=
Work
;
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}
// namespace jngl
jngl::Work
Active state of the game, e.g. a menu or the game itself.
Definition
work.hpp:13
jngl
JNGL's main namespace.
Definition
Achievement.hpp:10
work.hpp