JNGL
Easy to use cross-platform 2D game library
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This is the complete list of members for Channel, including all inherited members.
add(std::shared_ptr< Stream >) | Channel | |
Channel() (defined in Channel) | Channel | |
loop(const std::string &filename) | Channel | |
main() | Channel | static |
pause() | Channel | |
play(const std::string &filename) | Channel | |
remove(const Stream *) | Channel | |
setVolume(float volume) | Channel | |
stop(const std::string &filename) | Channel | |
~Channel() (defined in Channel) | Channel |