JNGL
Easy to use cross-platform 2D game library
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Text Member List

This is the complete list of members for Text, including all inherited members.

contains(jngl::Vec2 point) constDrawable
draw() const overrideTextvirtual
Drawable() (defined in Drawable)Drawable
Drawable(const Drawable &)=default (defined in Drawable)Drawable
Drawable(Drawable &&)=default (defined in Drawable)Drawable
drawBoundingBox() constDrawable
getBottom() constDrawable
getCenter() constDrawable
getHeight() constDrawable
getLeft() constDrawable
getRight() constDrawable
getSize() constDrawable
getTop() constDrawable
getWidth() constDrawable
getX() const (defined in Drawable)Drawable
getY() const (defined in Drawable)Drawable
height (defined in Drawable)Drawableprotected
operator=(const Drawable &)=default (defined in Drawable)Drawable
operator=(Drawable &&)=default (defined in Drawable)Drawable
position (defined in Drawable)Drawableprotected
setAlign(Alignment)Text
setBottom(double y) (defined in Drawable)Drawable
setCenter(double x, double y)Drawablevirtual
setCenter(Vect c)Drawableinline
setFont(Font &)Text
setLeft(double x) (defined in Drawable)Drawable
setPos(double x, double y)Drawablevirtual
setPos(Vect p)Drawableinline
setRight(double x) (defined in Drawable)Drawable
setText(const std::string &)Text
setTop(double y) (defined in Drawable)Drawable
setX(double) (defined in Drawable)Drawable
setY(double) (defined in Drawable)Drawable
step() overrideTextvirtual
Text(const std::string &text="")Textexplicit
width (defined in Drawable)Drawableprotected
~Drawable() (defined in Drawable)Drawablevirtual