JNGL
Easy to use cross-platform 2D game library
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This is the complete list of members for UpdateModelview, including all inherited members.
Action enum name (defined in Effect) | Effect | |
beginDraw() const override (defined in UpdateModelview) | UpdateModelview | virtual |
endDraw() const override (defined in UpdateModelview) | UpdateModelview | virtual |
step() override (defined in UpdateModelview) | UpdateModelview | virtual |
UpdateModelview(std::function< void(float t, Mat3 &)>) | UpdateModelview | explicit |
updateModelview(Mat3 &modelview) const override | UpdateModelview | virtual |
~Effect() (defined in Effect) | Effect | virtual |