JNGL
Easy to use cross-platform 2D game library
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Here is a list of all documented class members with links to the class documentation for each member:
- o -
onBackEvent() :
Work
onControllerBack() :
Work
onFileDrop() :
Job
onLoad() :
Work
,
WorkFactory
onPauseEvent() :
Work
onQuitEvent() :
Work
onUnload() :
Work
operator bool() :
Sprite::Loader
operator Color() :
Rgb
operator double() :
ScaleablePixels
operator Pixels() :
ScaleablePixels
operator Rgb() :
Rgba
operator->() :
Sprite::Loader
operator=() :
Finally
,
Job
OutlinedFont() :
OutlinedFont