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JNGL
Easy to use cross-platform 2D game library
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#include "Vec2.hpp"Go to the source code of this file.
Namespaces | |
| namespace | jngl |
| JNGL's main namespace. | |
Functions | |
| double | getScaleFactor () |
| Size of one screen pixel in actual pixels. | |
| void | setScaleFactor (double) |
| Overwrite the size of one screen pixel. | |
| double | getScreenWidth () |
| jngl::getScreenSize().x | |
| double | getScreenHeight () |
| jngl::getScreenSize().y | |
| Vec2 | getScreenSize () |
| Returns the size of the useable draw area (excluding letter-boxing) in screen pixels. | |