JNGL
Easy to use cross-platform 2D game library
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Namespaces | Functions
screen.hpp File Reference
#include "Vec2.hpp"
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Namespaces

namespace  jngl
 JNGL's main namespace.
 

Functions

double getScaleFactor ()
 Size of one screen pixel in actual pixels.
 
void setScaleFactor (double)
 Overwrite the size of one screen pixel.
 
double getScreenWidth ()
 jngl::getScreenSize().x
 
double getScreenHeight ()
 jngl::getScreenSize().y
 
Vec2 getScreenSize ()
 Returns the size of the useable draw area (excluding letter-boxing) in screen pixels.