JNGL
Easy to use cross-platform 2D game library
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Public Types | |
using | scalar_type = float |
Static Public Member Functions | |
template<int R, int C> | |
static scalar_type | read_element (const jngl::Mat4 &m) |
template<int R, int C> | |
static scalar_type & | write_element (jngl::Mat4 &m) |
Static Public Attributes | |
static int const | rows = 4 |
static int const | cols = 4 |
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inlinestatic |
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inlinestatic |