JNGL
Easy to use cross-platform 2D game library
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Position and texture coordinates. More...
#include <jngl/Vertex.hpp>
Public Attributes | |
float | x |
Screen x position. | |
float | y |
Screen y position. | |
float | u |
X coordinate in the texture, from 0 to 1. | |
float | v |
Y coordinate in the texture, from 0 to 1. | |
Position and texture coordinates.
Definition at line 9 of file Vertex.hpp.
float x |
Screen x position.
Definition at line 11 of file Vertex.hpp.
float y |
Screen y position.
Definition at line 14 of file Vertex.hpp.
float u |
X coordinate in the texture, from 0 to 1.
Definition at line 17 of file Vertex.hpp.
float v |
Y coordinate in the texture, from 0 to 1.
Definition at line 20 of file Vertex.hpp.