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JNGL
Easy to use cross-platform 2D game library
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Public Member Functions | |
| virtual Vec2 | getPosition () const =0 |
| virtual bool | pressed () const =0 |
| virtual bool | down () const =0 |
Public Member Functions inherited from Job | |
| virtual void | step ()=0 |
| Advance the game logic. | |
| virtual void | draw () const =0 |
| Draw the game state. | |
| virtual void | onFileDrop (const std::filesystem::path &) |
| Called when a file has been dropped onto the window. | |
| virtual void | onControllersChanged () |
| Whenever the return value of jngl::getConnectedControllers would change, this method gets called. | |
| Job ()=default | |
| Does nothing. | |
| Job (const Job &)=default | |
| Copy constructor. | |
| Job & | operator= (const Job &)=default |
| Copy assignment. | |
| Job (Job &&)=default | |
| Move constructor. | |
| Job & | operator= (Job &&)=default |
| Move assignment. | |
| virtual | ~Job () |
| Does nothing. | |
Definition at line 10 of file VirtualMouseCursor.hpp.