JNGL v1.6.0
Easy to use cross-platform 2D game library
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File List
Here is a list of all documented files with brief descriptions:
[detail level 12]
 all.hppIncludes all JNGL headers except for init.hpp
 App.hppContains jngl::App class
 AppParameters.hppContains jngl::AppParameters struct
 Color.hppContains jngl::Color class
 Container.hppContains jngl::Container class
 Controller.hppContains jngl::Controller class
 debug.hppLogging functions for debug purposes
 Drawable.hppContains jngl::Drawable class
 effects.hppEffects that can be applied to jngl::Widget
 Finally.hppContains jngl::Finally class
 font.hppContains jngl::Font class and related functions
 framebuffer.hppContains jngl::FrameBuffer class
 ImageData.hppContains jngl::ImageData class
 init.hppInclude this file only once, as it defines the main function
 input.hppInput related functions
 job.hppContains jngl::Job class and related functions
 Label.hppContains jngl::Label class
 main.hppDefines macros for the main entry point
 Mat3.hppContains jngl::Mat3 class
 Mat4.hppContains jngl::Mat4 class
 matrix.hppFunctions related to the global ModelView matrix
 other.hppMiscellaneous functions
 Pixels.hppContains jngl::Pixels class
 ScaleablePixels.hppContains jngl::ScaleablePixels class
 ShaderProgram.hppContains jngl::ShaderProgram class
 shapes.hppFunctions for drawing shapes
 Singleton.hppContains jngl::Singleton base class
 sound.hppSound related functions
 SoundFile.hppContains jngl::SoundFile class
 sprite.hppContains jngl::Sprite class and related functions
 TextLine.hppContains jngl::TextLine class
 time.hppTiming functions
 Vec2.hppContains jngl::Vec2 class
 Widget.hppContains jngl::Container class
 window.hppFunctions related to the main window
 jngl.hppIncludes jngl/all.hpp